#103642: "Improve the tile placement UX"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • ما هو متصفحك؟
Mozilla v5
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • ما هو متصفحك؟
Mozilla v5
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Mozilla v5
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
1) The present tile placement implementation is clunky. Once tile is moved onto the planet it can only be adjusted by clicking on the appropriate buttons. It would be a better UX if the tile can be clicked and dragged to a new location (similar to My City).
2) The "flip/mirror" action doesn't work as expected. The icon is a double-headed horizontal arrow - implying tile will flip left-right. However if the tile has been rotated 90 or 270 degrees then tile will flip up-down. IMO it should always flip left-right regardless of rotation. • ما هو متصفحك؟
Mozilla v5
سجل التاريخ
2) agree
2) Happened again on my latest game, I created a bug report:
boardgamearena.com/bug?id=104406
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
