#108858: "Show which market card(s) active player selected in real time"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • ما هو متصفحك؟
Mozilla v5
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • ما هو متصفحك؟
Mozilla v5
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Mozilla v5
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • ما هو متصفحك؟
Mozilla v5
سجل التاريخ
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
