#112228: "Blood Mage: Sacrifice (4) and Ice Sorceress "
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
Move 158
Game log reads
----
MIB5799 (Blood Mage) selected the Sacrifice action.
MIB5799 (Blood Mage) gained 1 experience.
MIB5799 (Blood Mage) took 6 wound(s).
AmericanCoot (Hunter) healed 3 wound(s).
----
This clearly shows that the single effect (Take ❤️ [Wound] from player) is being processed as 2 separate functions • ما هو متصفحك؟
Google Chrome v120
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
Move 158
Game log reads
----
MIB5799 (Blood Mage) selected the Sacrifice action.
MIB5799 (Blood Mage) gained 1 experience.
MIB5799 (Blood Mage) took 6 wound(s).
AmericanCoot (Hunter) healed 3 wound(s).
----
This clearly shows that the single effect (Take ❤️ [Wound] from player) is being processed as 2 separate functions • ما هو متصفحك؟
Google Chrome v120
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. • ما هو متصفحك؟
Google Chrome v120
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. • ما هو متصفحك؟
Google Chrome v120
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
Move 158
Game log reads
----
MIB5799 (Blood Mage) selected the Sacrifice action.
MIB5799 (Blood Mage) gained 1 experience.
MIB5799 (Blood Mage) took 6 wound(s).
AmericanCoot (Hunter) healed 3 wound(s).
----
This clearly shows that the single effect (Take ❤️ [Wound] from player) is being processed as 2 separate functions • ما هو متصفحك؟
Google Chrome v120
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
Move 158
Game log reads
----
MIB5799 (Blood Mage) selected the Sacrifice action.
MIB5799 (Blood Mage) gained 1 experience.
MIB5799 (Blood Mage) took 6 wound(s).
AmericanCoot (Hunter) healed 3 wound(s).
----
This clearly shows that the single effect (Take ❤️ [Wound] from player) is being processed as 2 separate functions -
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v120
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
Move 158
Game log reads
----
MIB5799 (Blood Mage) selected the Sacrifice action.
MIB5799 (Blood Mage) gained 1 experience.
MIB5799 (Blood Mage) took 6 wound(s).
AmericanCoot (Hunter) healed 3 wound(s).
----
This clearly shows that the single effect (Take ❤️ [Wound] from player) is being processed as 2 separate functions • ما هو متصفحك؟
Google Chrome v120
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. • ما هو متصفحك؟
Google Chrome v120
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
Move 158
Game log reads
----
MIB5799 (Blood Mage) selected the Sacrifice action.
MIB5799 (Blood Mage) gained 1 experience.
MIB5799 (Blood Mage) took 6 wound(s).
AmericanCoot (Hunter) healed 3 wound(s).
----
This clearly shows that the single effect (Take ❤️ [Wound] from player) is being processed as 2 separate functions • ما هو متصفحك؟
Google Chrome v120
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Ice Sorceress: Any action that *removes* ❤️ [Wound] only removes half as many.
Sacrifice: *Take* up to 6 total ❤️ [Wound] from the other players.
Effect applied by BGA: Blood Mage gained 6 wounds, Hunter was reduced by only 3.
Rule: In this game, ❤️ [Wound] are physical tokens that a player gains as they take damage. To "Take a ❤️ [Wound] from a player" means to pick up a physical token and move it. At no point is the ❤️ [Wound] token "removed" (it remains in play). Therefore, it is unaffected by Ice Sorceress.
Issue: Based on behavior and the game log, the Sacrifice ability is implemented the following way
IF "Sacrifice"
BloodMage - Suffer Damage(6)
Target - Heal(6)
----
HEAL(x)
IF Enemy==IceSorceress
THEN Amount=x/2
ELSE Amount=x;
Wounds=Wounds-Amount
--------
The implementation does work and intended in almost all cases, but it should not be affected by Ice Sorceress because no ❤️ [Wound] is actually being removed, merely transferred. • ما هو متصفحك؟
Google Chrome v120
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اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
