#118424: "Firewalkers unplayable with fast auction"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
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وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v122
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• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا لديك لقطة شاشة عن هذا الخطأ (من المفضل)، يمكنك استخدام خدمة إستضافة للصور من اختيارك (snipboard.io مثلاً) لتحميلها و نسخ/لصق الرابط هنا. هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • ما هو متصفحك؟
Google Chrome v122
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• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • ما هو متصفحك؟
Google Chrome v122
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• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • ما هو متصفحك؟
Google Chrome v122
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• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v122
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• ما هو نشاط اللعبة الذي أردت القيام به؟
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
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• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v122
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• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v122
-
• يرجى وصف مشكلة العرض. إذا لديك لقطة شاشة عن هذا الخطأ (من المفضل)، يمكنك استخدام خدمة إستضافة للصور من اختيارك (snipboard.io مثلاً) لتحميلها و نسخ/لصق الرابط هنا.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • ما هو متصفحك؟
Google Chrome v122
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا لديك لقطة شاشة عن هذا الخطأ (من المفضل)، يمكنك استخدام خدمة إستضافة للصور من اختيارك (snipboard.io مثلاً) لتحميلها و نسخ/لصق الرابط هنا. هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • ما هو متصفحك؟
Google Chrome v122
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • ما هو متصفحك؟
Google Chrome v122
سجل التاريخ
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا لديك لقطة شاشة عن هذا الخطأ (من المفضل)، يمكنك استخدام خدمة إستضافة للصور من اختيارك (snipboard.io مثلاً) لتحميلها و نسخ/لصق الرابط هنا.
