#134301: "Option to display points players have received in history log"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Safari v17.5
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• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Safari v17.5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• ما هو متصفحك؟
Safari v17.5
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• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• ما هو متصفحك؟
Safari v17.5
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• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Safari v17.5
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• ما هو نشاط اللعبة الذي أردت القيام به؟
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
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• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Safari v17.5
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• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Safari v17.5
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• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• ما هو متصفحك؟
Safari v17.5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Safari v17.5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• ما هو متصفحك؟
Safari v17.5
سجل التاريخ
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
