#148931: "Multiplayer point count is not respected"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
Move 11 and at the end
• ما هو متصفحك؟
Google Chrome v131
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
Move 11 and at the end
• ما هو متصفحك؟
Google Chrome v131
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • ما هو متصفحك؟
Google Chrome v131
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • ما هو متصفحك؟
Google Chrome v131
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
Move 11 and at the end
• ما هو متصفحك؟
Google Chrome v131
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
Move 11 and at the end
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v131
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
Move 11 and at the end
• ما هو متصفحك؟
Google Chrome v131
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • ما هو متصفحك؟
Google Chrome v131
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
Move 11 and at the end
• ما هو متصفحك؟
Google Chrome v131
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I just checked the rules on the game publisher's website, Nerdura Games www.nerduragames.com/pentaquest .
The rules are clear and unambiguous.
I don't understand why in multiplayer the game interface counts discarded cards. In the rules, at no time is it mentioned!
This fanciful way of counting makes the game uninteresting and impossible to use in a tournament because of these too many ties, which this bug causes.
I am very surprised that the developer does not want to correct this bug already reported. (143357)
Another bug, in the multiplayer rules, when you pass your turn, you should lose a card from your army as long as there are some left (move 11)
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discarding of armies with the army itself, which alone must be counted for victory points. • ما هو متصفحك؟
Google Chrome v131
سجل التاريخ
Otherwise, the game interface is well done, just a small detail. It would be good to better differentiate the discard of armies with the probably so-called army, which alone must be counted for victory points.
I find it damaging to leave this game in Beta without correcting this misinterpretation of the rules (for more than 3 months) when this modification is simple.
This game could have had a better evolution on BGA.
We play it in our private group, because in this case we can change the score.
Claiming that the bug could not be reproduced when it is present in each game is disrespectful to BGA users
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
