#154306: "Improve display of discard pile"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
-
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v132
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v132
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
• ما هو متصفحك؟
Google Chrome v132
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
• ما هو متصفحك؟
Google Chrome v132
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
-
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v132
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
-
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v132
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
-
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v132
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
• ما هو متصفحك؟
Google Chrome v132
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v132
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
imgur.com/a/4Ho4VAm
No matter the scale and zoom factor, it is not possible to see the full contents of the discard pile.
There are multiple ways to tackle this.
One (overkill) way is to do what GWT does with a popup screen with tabs where you can see cards in discard, objectives with an indication of how many 'items' you have of each type required by the objects, see cards in the draw pile (which you cannot do live but here it works as you don't have to reshuffle afteward) etc...
It could, of course, be simpler : just a popup with all the cards in small.
Short of something like that, the discard pile should be closer to the hand and the splaying should be just enough to see what each card is.
• ما هو متصفحك؟
Google Chrome v132
سجل التاريخ
With the splaying of the cards when hovering, I assumed that that was the extent of it.
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
