#166749: "Visitors #1-6 should give their rewards as soon as the player drinks a potion, not at end of phase"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
Yes, around turn #97.
• ما هو متصفحك؟
Google Chrome v135
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
Yes, around turn #97.
• ما هو متصفحك؟
Google Chrome v135
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! • ما هو متصفحك؟
Google Chrome v135
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! • ما هو متصفحك؟
Google Chrome v135
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
Yes, around turn #97.
• ما هو متصفحك؟
Google Chrome v135
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
Yes, around turn #97.
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v135
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
Yes, around turn #97.
• ما هو متصفحك؟
Google Chrome v135
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! • ما هو متصفحك؟
Google Chrome v135
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
Yes, around turn #97.
• ما هو متصفحك؟
Google Chrome v135
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
The rulebook says the following on page 17, regarding Visitors #1-6:
Each round if you Drink 1 or more potions in phase 3 gain the reward listed to the right of the →. [...]
These are "instant" abilities, so the player should gain the reward(s) as soon as they drink the first potion. But right now, the BGA implementation waits until the player finishes drinking ALL potions, then gives all rewards simultaneously at the end of the round.
The difference really only matters for Visitor #3, who lets the player move their ability disk 1 space on the study track after drinking a potion. That reward could cause the player to move to a new potion level (from Apprentice to Intermediate, or from Intermediate to Expert), which could make future potions that the player drinks in that same round more effective. Right now, the game implementation doesn't allow that.
This is confirmed by the game designer, and he said he'll reach out to see if the BGA implementation can be adjusted.
boardgamegeek.com/thread/3500910/article/45993511#45993511
So I'm just opening this bug report to make a note that this conversation is in progress, in case any other players run into the same question.
Thank you for your hard work on this great implementation! I appreciate it! • ما هو متصفحك؟
Google Chrome v135
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اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
