#179315: "List faction cards which are deals (log interaction with those, spies and other moving/removing deal"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ما هو متصفحك؟
Mozilla v5
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ما هو متصفحك؟
Mozilla v5
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ما هو متصفحك؟
Mozilla v5
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ما هو متصفحك؟
Mozilla v5
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
this is also a follow up regarding bug 177457
So overall the main reason it does matter is regarding negotiator and interactions thereof.
In the particular game spies is used to steal a card deal when there are two. There is no selection available which one to choose for the roman player (similar i guess with ninjas, barbarian remove deal card) which should be possible (so game error one: stealing player needs an option to choose)
Secondly, the game log only says that a card deal is taken but not which. The japenese player in this case needs to get the information which card was taken, without having already played negotiator which is currently the only time you get to see them. Which even if you remember what all your deals are you would be able in the game to remember which card is which (due to the order of play, you stack those cards one after another on top of the faction sheet acording to the rules), but with the current implementation you cannot as deals are just ordered by type and not time of play. Even if it were time of play if two similar deals are done after eachother you wouldn't know which card was taken away (i.e. two card draws in this case)
- so first the game log should not only say makes deal with $factioncardname but also
- spies steal $factioncardname
- you should always show in a hover over or similar which cards are made deals with (like negotiator)
- (if fully opposed against that for implementation we would need to track the temporal play order and not just order by ress, so a player can choose a specific deal card (whichs info was public when played (see -1)), and then it needs to be logged so the player deals are taken from knows which one in case of similar ress after each other in temporal deal play)
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
So it never says anywhere that one does not know what is in your deal stack. it should be lookable all the time
• ما هو متصفحك؟
Mozilla v5
سجل التاريخ
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
