#22612: "Provide Ruble/VP income stats per phase"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • ما هو متصفحك؟
Mozilla v5
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • ما هو متصفحك؟
Mozilla v5
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Mozilla v5
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • ما هو متصفحك؟
Mozilla v5
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Mozilla v5
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • ما هو متصفحك؟
Mozilla v5
سجل التاريخ
I wouldn't add an option to disable it, since it's always calculable information anyway.
@SamHellerman - a nobles counter is already provided in the player boards.
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
