#34529: "Google Chrome v88"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
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وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v88
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• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • ما هو متصفحك؟
Google Chrome v88
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• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • ما هو متصفحك؟
Google Chrome v88
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v88
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
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• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v88
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • ما هو متصفحك؟
Google Chrome v88
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • ما هو متصفحك؟
Google Chrome v88
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- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
