#34864: "Accelerate progress percentile"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! • ما هو متصفحك؟
Google Chrome v88
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! • ما هو متصفحك؟
Google Chrome v88
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v88
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v88
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! • ما هو متصفحك؟
Google Chrome v88
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v88
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
The first 2 captures usually take more time than the last 4, and after the first 2, the game is many times decided.
I suggest changing the progress calculation so that the game is at 50% after 2 captures for the same player, allowing the other player to concede.
(two of my games were abandoned by opponents in this situation, because they couldn't concede - this would be worse in non-training games)
Thanks for the great implementation! • ما هو متصفحك؟
Google Chrome v88
سجل التاريخ
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
