#36256: "Alternative ranking than elo to avoid cheat/elite play/troubles with luck game"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
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وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v89
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v89
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• ما هو متصفحك؟
Google Chrome v89
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• ما هو متصفحك؟
Google Chrome v89
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v89
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
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• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v89
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
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• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v89
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• ما هو متصفحك؟
Google Chrome v89
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v89
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I suggest to replace/complete elo with a new system that would to my mind solve following issues we have with elo
- cheats (playing against complesant friends or false account just to raise elo
- elite play : player avoiding to play with low rank to avoid loosing too many elo points
- luck game problems with elo
The new ranking would have points calculated that way :
Number of Different players you win over in the game (A) * percentage of success (B)
A précisé différent player. Means that if you play with always the same player it only count as 1 (if you win against him more often than he wins again you, else is 0). Value could be 0,5 for ties or equal number of wins
B is the percentage of success already calculated, only set in his decimal version (80% being 0,8)
• ما هو متصفحك؟
Google Chrome v89
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