#52849: "Wrong Highlights that can induce in error and cause erroneous bug reports"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
-
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v94
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v94
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• ما هو متصفحك؟
Google Chrome v94
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• ما هو متصفحك؟
Google Chrome v94
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v94
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v94
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v94
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• ما هو متصفحك؟
Google Chrome v94
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v94
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• ما هو متصفحك؟
Google Chrome v94
سجل التاريخ
imgur.com/a/3du5q5m
Finally understanding how to get imgur links with multiple screenshot on one page :D
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
