#79557: "Mine resource card and new worker card displayed on board during each round"
ما هو هذا التقرير؟
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
وصف مفصل
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• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v108
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v108
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • ما هو متصفحك؟
Google Chrome v108
-
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • ما هو متصفحك؟
Google Chrome v108
-
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v108
-
• ما هو نشاط اللعبة الذي أردت القيام به؟
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
-
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v108
-
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v108
-
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • ما هو متصفحك؟
Google Chrome v108
-
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v108
-
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • ما هو متصفحك؟
Google Chrome v108
سجل التاريخ
**Matriarch Zaida** - *Saving Grace*: During the Clean up phase, she may pay 2 Water to recruit a Worker from the supply. This ability is limited to Worker types **that are present on the most recent Worker pool card drawn** during the Preparation phase of the same Era. She does not receive the Recruit bonus associated with that Worker.
It hasn't been an issue until I started playing with live players, and more than just one. As the pool gets emptied, it's harder for me to keep track of what was put into the worker pool at the beginning of the Era.
I am not sure if the Mine pool card is referenced or called out anywhere else in the game or it's expansions but we need some place for these two cards to be visible. Either on the board somewhere near their respective pools, or elsewhere in the interface.
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
