#135503: "Recent Chrome update breaks UI for multiple games on mobile platforms"
ماذا حدث؟ يرجى اختيار من أدناه
ماذا حدث؟ يرجى اختيار من أدناه
يرجى التحقق مما إذا كان هناك بالفعل تقرير عن نفس الموضوع
إذا كانت الإجابة بنعم ، يرجى التصويت لهذا التقرير. يتم إعطاء التقارير ذات أكبر عدد من الأصوات الأولوية!
# | Status | Votes | Game | Type | Title | Last update |
---|
وصف مفصل
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v128
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v128
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• ما هو متصفحك؟
Google Chrome v128
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• ما هو متصفحك؟
Google Chrome v128
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v128
• ما هو نشاط اللعبة الذي أردت القيام به؟
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v128
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v128
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• ما هو متصفحك؟
Google Chrome v128
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v128
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• ما هو متصفحك؟
Google Chrome v128
سجل التاريخ
• Viticulture
• Wingspan
• Scythe
• A Feast for Odin
Ark Nova
Azul
Et cela se produit à chaque fois depuis une semaine maintenant..
don't hesitate to raise a new report if this happens again for all games.
The full screen button should be reintegrated soon
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.