#66622: "Notify turn-based players when they can act"
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ماذا حدث؟ يرجى اختيار من أدناه
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# | Status | Votes | Game | Type | Title | Last update |
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وصف مفصل
• يرجى نسخ / لصق رسالة الخطأ التي تراها على الشاشة ، إن وجدت.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• يرجى توضيح ما تريد القيام به ، ماذا فعلت وما حدث
• ما هو متصفحك؟
Google Chrome v102
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v102
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ما هو متصفحك؟
Google Chrome v102
• ما الذي تم عرضه على الشاشة عندما تم حظرك (شاشة فارغة؟ جزء من واجهة اللعبة؟ رسالة خطأ؟)
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ما هو متصفحك؟
Google Chrome v102
• أي جزء من القواعد تم مخالفته في تصميم التبني لدى BGA
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• هل انتهاك القواعد مرئي عند إعادة اللعب؟ إذا كانت الإجابة بنعم ، فبأي رقم؟
• ما هو متصفحك؟
Google Chrome v102
• ما هو نشاط اللعبة الذي أردت القيام به؟
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ماذا تحاول أن تفعل لتحريك هذا العمل اللعبة؟
• ماذا حدث عند محاولة القيام بهذا (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v102
• في أي خطوة من اللعبة حدثت المشكلة (ما هو تعليمة اللعبة الحالية)؟
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ماذا حدث عند محاولة إجراء هذه الحركة داخل اللعبة (رسالة خطأ ، رسالة شريط حالة اللعبة ، ...)؟
• ما هو متصفحك؟
Google Chrome v102
• يرجى وصف مشكلة العرض. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ما هو متصفحك؟
Google Chrome v102
• يرجى نسخ / لصق النص المعروض باللغة الإنجليزية بدلاً من لغتك. إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• هل هذا النص متاح في translation system ؟ إذا كانت الإجابة بنعم ، فهل تمت ترجمتها لأكثر من 24 ساعة؟
• ما هو متصفحك؟
Google Chrome v102
• يرجى توضيح اقتراحك بدقة وإيجاز بحيث يكون من السهل قدر الإمكان فهم ما تعنيه.
I just played through a turn-based game of I'm The Boss with 4 friends and the biggest issue that we came across is that the game isn't making the other players aware that they able to take actions. The only time the timer/hourglass would appear for players seemed to be at the start of their turn, but when a deal got started or other people would play cards, we couldn't tell from the our "View All Current Tables" page. Since we have players in different time zones, and all of us playing several turn-based board games at the same time across multiple days, it was especially difficult for us to know when there was something that we could do. Many times when we'd get the timer displayed it was for something that we couldn't even do (like play a Stop card if we had one, even though we didn't have one). I understand that the reason for doing something like that is to keep information hidden about what cards a player does have, but at the same time, I think we should have more notifications like this for the Turn-Based play, otherwise many players just get skipped over even when they could have played something to make a deal or stop one that was in progress.• ما هو متصفحك؟
Google Chrome v102
سجل التاريخ
Even the configuration options for Catan seem very useful, with options to send alerts if someone is offering or wants a specific type of resource. Obviously in I'm The Boss we're looking for people that are willing to *play* certain cards for our deals, but I think a similar idea for alerts could be helpful here.
اضف لهذا البلاغ
- تعريف طاولة/تعريف حركة
- هل حلَت F5 المشكلة؟
- هل ظهرت المشكلة عدة مرات؟ كل مرة؟ بطريقة عشوائية؟
- إذا كان لديك لقطة شاشة لهذا الخطأ (ممارسة جيدة) ، يمكنك استخدام Imgur.com لتحميله ونسخ / لصق الرابط هنا.